Customise tasks with the drag-and-drop editor.
Trigger based on in-game events like “Character came online” and “Player chat contains”.
Run base on a date / interval. Like “every monday at X hour” or “every X minutes”.
A task can have multiple actions, which are executed in sequence.
You can use variables in actions, to further personalise actions:
You can use pre-defined tasks and customise the actions and sequence, saving you a lot of work.
Scheduled & Trigger
Run tasks at certain moments or active a task based on in-game triggers.
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